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Gehenna's Rage

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Gehenna's Rage Empty Gehenna's Rage

Post by Wolfsbane706 Tue Feb 15, 2011 8:22 pm

Name: Gehenna's Rage

Magic Cost: 10 MP

Duration: 7 posts

Requirements: Darkness Elemental Mastery; Spellbook research

Elemental Alignment: Dark

Class: Support

Description: Xander obtains a reddish aura, signifying that the spell has taken effect. The aura dissipates when the spell deactivates. The spell itself doubles the force behind Xander's physical attacks, making them not only more difficult to block, but more difficult to recover from. Also, while Gehenna's Rage is active, no other spells can be cast by Xander.

History: Another spell learned from one of Zexion's spellbooks, this one had a more hellish theme to it. This, however, intrigued Xander only all the more, attracting him not only to the spell Gehenna's Rage, but also to it's counterpart, Mustering of the Dark Arts. The name of the spell showed just how truly ancient the spellbook and civilization that composerd it were. According to something Zexion had once told him, in those ancient times, magic was known as the "Dark Arts". However, that had been a history lesson and not the actual studying of the spell. That Xander had done all on his own and without Zexion's knowledge.


Last edited by Dark Guardian on Thu Feb 17, 2011 12:12 am; edited 1 time in total

Wolfsbane706

Posts : 54
Points : 96
Join date : 2010-07-22
Age : 32
Location : Somewhere not there.

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Gehenna's Rage Empty Re: Gehenna's Rage

Post by Shade Leonhart Wed Feb 16, 2011 4:47 pm



Okay, first off.... in the Shadow King template, you don't mention anywhere that his use of it is difficult, or slows him in any way. As a matter of fact it stated: Xander's high adaptability rate allows him use of this weapon with little difficulty So that had me at "huh?"

You're asking for two effects here and for 7 posts long for only 10 MP. That's a bit much.

Also, the one effect being "more difficult to block", do you mean he's faster? Or stronger?
I'm assuming the "harder to heal" effect is due to the Dark element allignment added to the physical attacks which is what's adding up to the more damage?

For 10MP, I'd allow 1 effect for 6 posts, or the 2 effects for 3 posts.
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Gehenna's Rage Empty Re: Gehenna's Rage

Post by Wolfsbane706 Thu Feb 17, 2011 12:15 am

A: Removed.

B, D: I forgot to insert the drawback. Noticed that on my way home. Not smart.

C: Assumptions are correct.

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Gehenna's Rage Empty Re: Gehenna's Rage

Post by Shade Leonhart Fri Feb 18, 2011 1:40 pm

Alright, with that sort of set back, this seems more fair then

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